Make Way for HELM: An Eisner-Nominated Fantasy Comic Series

Make Way for HELM: An Eisner-Nominated Fantasy Comic Series
HELM #1

Writer(s): Jehanzeb Hasan

Artist Name(s): Mauricio Caballero, Miguel Angel Reyes

Cover Artist(s): Mauricio Caballero
32 pgs./ T / FC
$3.99

Action Lab Entertainment is proud to announce that it will be publishing HELM, an Eisner-nominated fantasy comic series, starting with HELM #1 in April 2018.

Inspired by the likes of Star Wars, Indiana Jones, Lord of the Rings, and the classic animated films of yesteryear, HELM is a globe-trotting adventure set in an ancient fantasy world that has undergone an industrial revolution. Racism and riots run rampant, “magick-makers” are mercilessly hunted, the elves have all but been eradicated, and rumors of rebellion stir amongst the half-breeds and downtrodden peoples of the Commonwealth.

Pursued by the ruthless Legion, the mysterious witch Luna Lumere seeks out Eldrick Spellsong, Jr., a college dropout who unknowingly holds the key to unlocking an age-old secret. Together, along with a sundry gang of adventurers, villains, and scoundrels, they will traverse the dark and dangerous world of HELM, in search of the legendary Bastard King, and rouse him from his slumber.

“When I started working on HELM, I mostly just wanted to create something I would personally enjoy as a reader,” remarks Jehanzeb Hasan, writer/creator of the series. “The comic is a fun and loving tribute to the kind of old school epics that I was brought up on, and based on the kind of response we’ve seen so far, it seems like there’s a lot of people out there with a hunger for this type of adventure story, too.”

What people are saying about Helm:

“It’s a great fantasy story with genuine stakes for the characters, and room for comedy. It somewhat reminds me both in tone and visually to classic Don Bluth animated films.” (Smash Pages)”…the world-building has been nothing short of legendary.” (The Motley Geek)

“There’s a lot to be said for the world building that’s going on. …there’s a very deliberate attempt at individualizing not just the characters but all the locations, all the artifacts that they pick up, all of their gear… I think that adds a lot to not only the background character development and story, but also the overall world-building.” (The Comics Alternative)